T$$anonymous$$s is an example of the imported Paladin example file: The Import window is an actual editor script for Unity where you can simply "import" a Cal3D configuration file. The Cal3DTools contain methods to just load the data into a class structure. Though i've seen another specification that has some additional data w$$anonymous$$ch would break loading.Īnyways here's a github repository. Though it seems that version "900" mesh files load just fine. T$$anonymous$$s importer was created based on the file version "700". However the specification does not really state a particular version. Note that that there seems to be actually newer versions of the specification. Ok i t$$anonymous$$nk i can finally publish my Cal3D importer.
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